Recent Episodes
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Ephemera and Discipline in Puzzle Design
Sep 29, 2020 – 34:00 -
Meaningful Experience Design
Sep 15, 2020 – 1:07:43 -
The Wild Optimists - New Ways To Play
Sep 1, 2020 – 53:20 -
Outdoor Historical Puzzle Mysteries
Aug 25, 2020 – 58:16 -
Board Game Design - Half Monster Games
Aug 11, 2020 – 51:51 -
Designing the Customer Experience
Jul 28, 2020 – 55:06 -
Percieved Co-Creation - Dr Cameron Cliff
Jul 14, 2020 – 53:15 -
Novelty, Narrative, and Surprise
Jul 7, 2020 – 39:16 -
Narrative Puzzle Adventures
Jun 23, 2020 – 54:03 -
Start With An Ending
Jun 16, 2020 – 53:40 -
Simple, Fun, and Linear
Jun 9, 2020 – 33:06 -
Three Time Travellers One Clock
Nov 21, 2019 – 36:47 -
The Mirror
Oct 16, 2019 – 6:19 -
Propaganda, Advertising, and Religion
Sep 6, 2019 – 52:21 -
Video Games, Utopia, and Fascism
Aug 29, 2019 – 39:55 -
Fictional Reality in Story: The Bible
Aug 15, 2019 – 29:32 -
The Time Traveler
Aug 8, 2019 – 18:49 -
I'm Not Words, You Are
Jul 25, 2019 – 24:34 -
The Time Train Dilation Station
Jul 12, 2019 – 35:09 -
Games as Fantasy Identity Wish Fulfillments
Jul 1, 2019 – 35:04 -
The Murder of Red Boretti Part II
Jun 27, 2019 – 46:24 -
The Murder of Red Boretti
Jun 17, 2019 – 48:57 -
Escape Room Review: Blackbeard's Treasure
Jun 11, 2019 – 23:08 -
An Ode To Sticks
Jun 6, 2019 – 2:11 -
Immersive Theatre, Cluedo!, and Engagement
Jun 3, 2019 – 27:39 -
Escape Rooms, Puzzle Presents, and Immersive Smells
May 28, 2019 – 24:36 -
You Are Infinite
May 23, 2019 – 3:30 -
Space Operas, Underdogs, and Chasing Tales
May 20, 2019 – 34:42 -
An Evening With The Boretti's
May 16, 2019 – 25:42 -
Movies, Worldbuilding, and Meaning
May 13, 2019 – 22:37 -
The World's Greatest Sandwich
May 9, 2019 – 13:08 -
Rules, Immersion, Harry Potter, and Conspiracy Theories
May 6, 2019 – 32:19 -
TEASER
May 3, 2019 – 0:21
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